In multiplayer, having to pause for five seconds every time there’s a dialogue choice or a story crossroads so that everyone could vote really broke the flow, for me, and made it harder to invest. This is a fun idea but on the first playthrough especially, I didn’t really want the story to go to a vote – I wanted to be able to respond instinctively and naturally to what people said. As Dusk Falls supports up to eight players, online and in the same room, using phones or controllers to vote on what should happen next. I would happily have watched six episodes of this if it were a Netflix series, but of course the difference with a video game is that you get to influence it. It gives the whole thing the quality of something remembered, with particular moments or expressions sticking in the mind – and it’s also a clever way of offering so many different scenes and outcomes without the many, many millions of dollars that it costs to either film or fully animate them. Faces, particularly, communicate more emotion. I found this art style jarring at first, but I didn’t take long to acclimatise, and in fact these scenes feel more naturalistic and believable than uncanny-valley characters moving around in 3D space. The stakes feel higher, even in moments where the drama is lower.Īs Dusk Falls is presented as a series of painted-over photographic stills, somewhere between animated and static. This might be a tense thriller, but it’s about believable characters touched by real-world things such as addiction, bereavement, marital stress and various overt and covert forms of violence. Here it’s more stressful, because it feels like real life. In horror games such as The Quarry, 2K’s bigger-budget narrative summer blockbuster, it’s kinda fun to play around with characters’ lives. It also puts you in some horrible situations, because the interests of the people you’re playing are often at odds with each other. This develops empathy for every character, particularly when you start delving backwards and forwards through their lives after the tense set-piece of the motel standoff. Your choices – what you say, what you do, how long you take to press a button to open a window or make a grab for someone’s gun – affect what happens to everyone, both immediately and hours later, at the end of the story. I was just getting interested in this small-scale domestic drama when things kicked off properly: stopping at a roadside motel for the night, the little family gets caught up in an escalating standoff when they are taken hostage by three brothers who have just robbed a sheriff.Īs Dusk Falls is a branching thriller that you play out from both perspectives: the antagonists, and the victims. You get the impression that not everybody is keen on this cross-country move, but you don’t yet know why. The kid is tired the dad seems conflicted there’s clearly some unspoken tension between the mother and the grandfather. Show less.A family is on a tense road trip from Sacramento, California to St Louis, Missouri. Please remember that deleting cookies may affect your experience of our website. Please read our Privacy Policy and Terms of Service which provides important information about the cookies we use, how we use them and how they can be deleted. Some cookies are also necessary for the technical operation of our website. Cookies allow us to recognize your computer and improve your experience on our website. Cookies are text files containing small amounts of data which are downloaded to your computer, or other device, when you visit a website. This website uses cookies to maximize your experience and help us to understand how we can improve it. By clicking the “Accept” button, or otherwise continuing to use the Site, you consent to G5’s use of cookies and to the terms of our Privacy Policy and Terms of Service. We have updated our Privacy Policy and Terms of Service to reflect recent additions to our services and changes in the law. Sorry for interrupting, but there is something we need to tell you.
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